Block Jump
Controls
- Space bar to jump
- Enter key to throw beakon
- Escape to pause
(you can't jump while holding the beakon)
About
A game made for the VimJam4 game jam.
The Jams' Mechanical Focus was "Checkpoints". The beakon acts like a checkpoint. It saves the last location it settles in. When the player dies they respawn at the saved position.
Additionaly, the Jam had Challenges/Diversifiers. I chose to incorperate the "Shapely" and "Two Buttons" challanges.
I didn't have much time to work on the game so there a lot of missing features like music and proper UI.
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | yaminoodle |
Genre | Platformer |
Made with | Godot |
Tags | checkpoints, Godot, vimjam4 |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
Windows EXE
Download the ZIP file. Unzip the file into a folder. Double click on the .exe file and enjoy!
Linux
I havn't tried downloading and running the Linux build. If someone is able to run the Linux build please let me know. Thanks!
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